Revoltech Reveals Another RevolMini Figure: Venom Snake

Revoltech just released a photo of yet another toy in their RevolMini line.

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Looks like Solid Snake and Cyborg Ninja will be accompanied by Venom Snake from The Phantom Pain. This figure is still in the preliminary stage so we’ll have more details as they come. So far it looks good. I’m sure it’ll look amazing after it’s been colored and finalized.

More iDroid Photos And Details

Kojima has posted more pictures and details of the MGSV:GZ iDroid iPhone case. In one of the pics it looks like the case has a modular design and can be taken apart piece by piece to be reassembled around the phone. Japan will release this bad boy this October for 7500 yen/53 euro/73 usd.

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There’s a camera cover to hide the iPhone lense. Also, the blue light can be moved around a bit.

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I really like this case, but jeez, the price tag for it leaves something to be desired. For those of you who want this though, it looks like you will have to import the item because there are no details as of yet for release outside the land of the rising sun.

Source: Hideo Kojima Twitter

MGSV: Ground Zeroes iDroid – IT’S REAL!

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Holy smokes, the iDroid is real! OK, well it’s real in the sense that Hideo Kojima actually had a case designed to it’s exact likeness from MGSV: Ground Zeroes.

Kojima partnered up with toy company Sentinel Co Ltd in Japan to come up with this case, which as of now is made only for the iPhone. The case seems to surround the whole iPhone, which is powered by the phone itself.

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The holographic light turns on, though sadly it’s not a real functioning holograph. Gimmicky, yes, but still pretty awesome. Apparently according to Hideo there will be more details tomorrow so I’ll keep you guys posted. Imagine cosplaying as Snake/Big Boss with this in your hand with the Ground Zeroes Companion App activated!

WANT!

Source: Hideo Kojima Twitter

Metal Gear Rising: Revengeance GECCO Statue Lookin’ ILL

This GECCO Statue of Raiden from MGR: Revengeance looks ridiculously awesome. It looks equally as badass as the Hot Toys 1/6 variant that was just announced a few weeks ago. What makes this statue even more badass is that Raiden is standing over a cyborg soldier that’s been CUT & TAKEN (ZANDATSU). He even holds the guts of the poor half man, half robot in hand. Cannot wait to see what the finished product will look like. Stay tuned for more things to come.

PAK Toys Redux

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So I was cruising the internetz and happened to come across a Konami Blog page which consisted of redone paint jobs for Play Arts Kai MGS toys. Owning some of these toys myself, I couldn’t help but notice the exceptional paint job that this modder had done. his name is Tomasz Rozejowski (aka Zelu1984). He is a painter/sculptor who has modded a number of toys from different brands, namely the PAK MGS toys. When interviewed on Konami Blog about his technique he had this to say:

In general with most of my customs there is quite a lot of sculpting involved, I use FIXIT Sculpt clay for many of my projects as it gives me tons of flexibility and about 5 hours sculpting time before the clay gets rock hard. In terms of sculpting tools I use pretty much anything I can find: craft knives, pens, toothpicks, paper clips etc. With paints I’m still experimenting but I’m quite happy with Vallejo – Model Color.

Here are some nice examples:

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Judging by some of these photos I’d say he’s got ILL SKILLZ. Compared to TR’s awesome work, the PAK figs look like they just walked off the set of The Walking Dead. In side by side shots they look pretty horrendous. The redone toys on the right look so much more natural and would make me even more proud to own these overall great figures.

You can check out more of his great work here.

Source: TRCreations.netTomasz Rozejowski (aka Zelu1984) MGS Figure Mods | Konami Blog.

Toying Around (Part One)

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So I was perusing my toy shelf as of late and I realized that it’s practically bursting at the seams because of the relatively recent additions I’ve made to it. I even meant to put an article up about this last year but didn’t happen so I decided to use 2014 as a good springboard to do so. The last few years really made a difference between this and my last reported toy musings so I thought I’d share with you readers out there. This will be a bit of an undertaking so I’ve decided to break it down into three parts, with me expounding on the top shelf first and work my way down to the bottom in the coming parts. So with that lets get the show on the road…

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Female Shepard Kotobukiya Photo’s

Close up of Kotobukiya Femme Shep.  Character rendition by Shunya Yamashita

Close up of Kotobukiya Femme Shep. Character rendition by Shunya Yamashita

As promised, here are the shots of the Kotobukiya Female Commander Shepard. I really enjoyed the fine detail in this figure. This was my first Kotobukiya, and I look forward to getting some more down the line. All photos were taken by me, with a Nikon D700, a Nikkor 50mm f/1.4 & a Nikkor 60mm Micro f/2.8 Macro lens and an SB-900 Flash.

Enjoy the Gallery!

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Kotobukiya Female Commander Shepard Figure

I was able to finally pick up this figure of Female Commander Shepard of Mass Effect fame.  It went on sale at Forbidden Planet, a NYC comic book shop for 50 beans, so I picked one up.  I’ve been wanting to get a Kotobukya figure for a while, and with a $20 price drop, I could not pass it up. After taking some photos of it, I am very happy with the level of detail and fit and finish of it.  Below is a quicky shot.  I will post up the rest shortly.

Close up of Kotobukiya Femme Shep.  Character rendition by Shunya Yamashita

Close up of Kotobukiya Femme Shep. Character rendition by Shunya Yamashita.  Photograph by me.

Big Boss Gets Another Face Lift

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Looks like Play Arts Kai is at it again. Yet another iteration of Big Boss is being “toyed” with (sorry I had to). PAK’s last outing with Snake, Liquid, and Solidus’ daddy was with the MGS Peace Walker figs, all 3 of which I happily own.

This time around, Snake seems to he designed to invoke the likeness of himself from MGSV. His face being more realistic on the powerful FOX Engine, PAK tried to reflect the same amount of detail on Snake’s head sculpt. For now it seems they’ve pulled it off. And the body itself seems to have been upgraded to FOX Engine specifications.

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I think that’s what Play Arts Kai attempts to do in general with all their products, which is to capture a comic or video game character’s likeness as closely to the specific book or game as possible. They’re quite good at it. Their version of Big Boss for example looks almost exactly like in-game Big Boss. One hard comparison to do though would be, for example, the PAK MGS1 Solid Snake. If we were to use MGS1 for PSX as a reference point, difficulties would arise due to the fact that Snake had a very blocky pixelated head and near indistinguishable facial features. I’m sure that aside from certain reference photos PAK took some creative liberties here. Nonetheless Solid Snake was done justice.

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Back to MGSV Big Boss, here is an initial rough draft of a 3D printout of Snake. Looks pretty stiff but PAK seems to be on the right track.

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Other figures in consideration are Solidus Snake, Liquid Snake, and MGS2 Raiden.

Can’t wait to see the finished product for Big Boss!

Source: MetalGearSolid.nl