You’re So FULTON Shit, Man… Balloons?!

Looks like TPP will bring back more than just BOX-ing shenanigans Trash Bin antics. YouTube user YongYea posted a very telling video of an in-depth analysis of the 1.5 minutes of gameplay that was shown in the 10th Japanese episode of Kojima Station.

The English episode (Episode 8) reissued the trailer, though it was slightly different. Different in that the contextual popups that appeared on screen (such as picking up a weapon, guard, climbing over obstacles, etc.) showed what looked to be a sort of Balloon icon. Perhaps this is the FULTON balloon signifying that you are able to capture/recover POWs and/or downed enemies up to Morpho, and ultimately back to Mother Base, similar to how the mechanics worked in MGS Peace Walker. The icon seems to be the TRIANGLE button. YongYea also points out that the FULTON balloons don’t seems to have to be Equipped. Perhaps they’re infinite like the MAGS in Ground Zeroes. Kojima himself verbalized that the Fulton Recovery will return in TPP but seeing it on screen, at least at this stage, gives me a sigh of relief.

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Another thing this clip points out is that there is something else that pops up on screen for one frame. You can clearly see the numbers “80%” below Snake’s bottom left side. YongYea states that he doesn’t know yet what these numbers mean but my idea is that it is perhaps the return of the CAMO INDEX that was so famously introduced in MGS3: Snake Eater. This CAMO INDEX, which let players know the level of camouflage they had, was very instrumental to infiltrating key locations without getting spotted by enemies. As you all know, the higher the Index number, the less an oncoming guard will see you as you hide in the distance or mere inches from them. This mechanic was used in MGS4 and PW, though Portable Ops used a variation of this system, with the ability to use comrades dressed up as the enemies of specific levels. My assumption is still up for debate until we get a clearer picture or a confirmation of what this “80%” really means. Till then, this is very exciting news!

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Every day seems to bring more information leading up to E3 2014. The more info I know the more you will to, so stay tuuuned!

Konami Tossing Us More Bread Crumbs

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A little bit here. A little bit there. That’s been Kojima’s style for as long as I can remember him with all the MGS games. The Phantom Pain is no exception. Every little morsel of information, May it be a trailer, gameplay clip, or a few photos here and there, is just as delicious as the last bit. And here are some more photos for you guys and gals to drool over:

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What’s peaking my interest is how the last photo above looks strikingly similar to this shot from MGS3: Snake Eater.

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Maybe it foretells how the beginning of the first mission in TPP will be shot. Maybe it’s just a coincidence. Who knows. But I’ll tell you this…Kojima does Not deal in mere coincidences. What he shows his fans is very deliberate and matter of fact. No accidents. He’s always got a reason for doing what he does with MGS.

Also worth noting is this pic of Ocelot.

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It looks to be cropping of a larger poster of some kind. Perhaps some upcoming marketing material for fans to purchase. Time will tell. More posts shall be forthcoming as news spreads.

Stay tuned…

Kojima Station Episode 8 (ENGLISH + TPP Footage!!!)

Above is the English version of the latest episode of Kojima Station. Sean Eyestone, Ken Mendoza, and Ludvig Forssell were actually having a lot of technical difficulties during the live stream that I was watching so this is their shortened edited version, cutting out the first 15 or so minutes of video cuts. In this episode they also discuss the journey the MGS franchise has had over its 25 years and go into the scale comparison of The Phantom Pain map size versus all the previous MGS games put together. Fast forwarding to 20:50 will get you to the same minute and a half’s worth of TPP gameplay that was shown in the Japanese episode. This is virtually the same gameplay sequence, showing the return of the BOX and the few techniques that players can do while it is equipped.

For the Japanese episode you can jump in here.

Kojima Station Episode 10 (JAPANESE + TPP Footage!!!)

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Hey folks I know I haven’t been on for a good while. It’s always that kind of way about this thing we call Life. But that doesn’t mean I haven’t kept up on the MGS goodies. At this point those who follow up on MGS news as much as I do probably consumed quite a bit of info in the last few months. Since E3 is coming next week the info has been coming at a steadier pace.

Continue reading

Calvin & Hobbes (1985-1986 Reissue 011)

[Calvin &  Hobbes is one of the best comic strips to have come into existence in the latter part of the 20th century. This strip, created by the awesome Bill Watterson, ran for a decade, from November 18, 1985 to December 31, 1995. As a kid I discovered the first ever collection of strips in book form self titled Calvin & Hobbes in a local bookstore. As I glanced through the first few pages I became instantly hooked. It centers on a 6 year old boy Calvin, and his stuffed toy aka best friend come to imaginary life Hobbes, and their adventures about life. It’s a truly remarkable series that I’d like to share with you boys and girls. As that sharing goes, I’ll do my best to pepper in a strip as time goes on. Enjoy!]

1985-1986 Reissue 011

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The Last Days Of FOXHOUND (reissue 020 – Wolf Talk)

[The Last Days of FOXHOUND is a fan made comic that I stumbled upon a few years ago while perusing the Internetz as an MGS fan. This strip, created by a fellow MGS fan named Chris Douchette, ran this comic from 2003-2008. I was lucky enough to run into all 500 completed pages and wanted to share them with all of you readers. I’ll try to reiterate each and every consecutive page as time goes on. Most of the humor stems from the going on throughout the MGS series, so those who aren’t too familiar may find themselves slightly lost. My solution: play the MGS games. You guys wouldn’t be here anyways if you haven’t at least played MGS1. Anywho, enjoy!]

020 – Wolf Talk

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Kojima Station – Episode 05 with Robin Atkin Downes

Kojima Station – Episode 05 with Robin Atkin Downes

This latest episode has Kazuhira Miller voice actor himself, Robin Atkin Downes. The intro is pretty funny, actually had me cracking up hard for a few moments! It’s always interesting for me to see the actual actors themselves outside of the characters they play, then to Hear them speak in the character’s voice is a bit disarming, and highly entertaining at the same time. For the Japanese episode (episode 6) with Kojima and Shinkawa, Watch here. Anyways, enjoy.