Hey kids. So after a month or so of virtually nothing we finally get some little morsels of MGS news. This post will be a roundup if you will, of the current events that have happened thus far related to anything Metal Gear. Lets get to it.


It looks like NA isn’t the only region that will have gotten their hands on the Metal Gear Solid Legacy Collection (MGS LC for short). Europe will be the next recipient of this archived collection of past canonical* MGS titles. As with the NA release Europe will also be getting Metal Gear, Metal Gear 2: Solid Snake, Metal Gear Solid (download), VR Missions (download), Metal Gear Solid 2 HD, Metal Gear Solid 3 HD, Metal Gear Solid 4, Metal Gear Solid: Peace Walker HD, and the Metal Gear Solid and Metal Gear Solid 2 digital graphic novels. The art book will also accompany this collection and will be strictly for PS3 owners. I say the more the merrier. Everyone should get to enjoy MGS as a whole series. Though Xbox 360 owners will be left in the dark. At least they have the HD Collection, which also contains Metal Gear and Metal Gear 2: Solid Snake


In MGSV news it turns out that gameplay will be turned up a few notches. Through Twitter Kojima has let out that element of classic gameplay like crawling will make a comeback. Crawling was and is a staple in the MGS series which was sorely missed in PW. Though if any if you have watched the previous trailers you can see Snake crawling past enemy territory while attempting to save Miller. Some newer elements also make a return. As with MGS Peace Walker, players will be able to CQC enemies into the wall, though Kojima stated that it’ll be more realistic as opposed to the cartoony nature of the action. Kojima said that he was targeting PSP users and didn’t want to make throwing enemies against a wall to look too violent. I actually enjoyed how it looked during the animation so this intended realism is much welcome. Kojima also expressed that players will be able to literally take away an enemy’s weapon and use it against them on the spot as opposed to MGS4 where enemy weapons were ID tagged so you couldn’t use them right away. I say that’s another bonus for us players. It also adds to the realism and is a more contemporary way to solve that ID tagged weapon issue.





Kojima has been known to implement himself in his MGS titles as a signature to the series. The last time he did this was in Peace Walker where he was actually a recruitable character. Kojima in these pics is wearing a mocap suit and looks to be doing some scenes for MGSV. As for which character he’s to play is up for debate, though the shot where he’s sitting behind a wall with his legs sprawled out is slightly reminiscent of that rescue scene with Snake finding Miller behind a brick facing looking battered and disheveled. Perhaps Kojima will be playing just some random character. Time will tell.

In a slightly disheartening move Kojima will be giving a gameplay demo at the opening of the Los Angeles branch of Kojima Productions. What’s so disheartening about that, you ask? Well only the fact that it apparently won’t be streamed for public consumption so its for privileged eyes only. It makes me sad and nonplussed due to the fact that any info at all about MGSV is very scarce or only come in short bursts at best. It can make even the biggest MGS fan lose interest amidst the many other quality games out there today.


In MGS Peace Walker news it seems that services for its DLC will cease and desist in 30 days. September 30th to be in fact. So for those of you who have the PSP version of Peace Walker and don’t have all the DLC offerings for it, which include camo, music, and magazines, you have a bit of time before it all comes to a close in the next few weeks. Owners of the MGS HD versions of PW on console won’t have to worry as all DLC is included. That also goes for MGS LC.


There finally has been some resurgence in talks lately of an MGS movie. Avi Arad, producer of the Spider-Man and Xmen movies, as well as the other Marvel outings, has expressed that he wants to tap the MGS universe to make an actual movie happen. Arad has said the same thing about other video game franchises and wants to include Metal Gear Solid on his list. This is probably going against every diehard MGS fan out there but being a big MGS fan myself I’d like to see this happen. It could turn out to be awesome. Lets all stay positive.

Well that’s it for now on this roundup. Hopefully we get more news as time permits. Stay tuned.





So I got a chance to see PACIFIC RIM a few weeks ago. Giant robots fighting giant monsters? One word: Awesome! The escapist in me thoroughly enjoyed the movie from beginning to end. Every big action scene had me OOHing and AHHing at every turn. It was a welcome break from the mundane routine of life.


As I watched the movie I couldn’t help but imagine a Metal Gear Solid movie done in the same fashion, passion, and gusto. Hideo has mentioned being in talks with Avi Arad, producer of the famed Marvel Comics turned movies that everyone loves. Knowing this, and the fact that Hideo and Guillermo (director of Pacific Rim) have become quite close, it wouldn’t be out of the realm of possibility for a real MGS movie to come to fruition. Seriously, Del Toro’s foray into giant robots and monsters was practically a live action outing of MGS Peace Walker‘s ‘Monster Hunter’ boss battles. We all know MH is a Capcom IP but still, those Kaiju look a massive as the MH monsters. Another thing relating PR to MGS: the fact that those giant robots are called Jaegers. Hello, Frank Jaeger anyone?!




The coolness factor of Pacific Rim is exemplified by its cast of actors as well. I keep thinking that the whole cast can be on the live action MGS. It’s totally plausible!

Charlie Hunnam: Solid Snake (decent range, could play a gruff, semi perverted legendary soldier.)

Charlie Day: Otacon (can obviously play the nerdy tech type and add that Charlie Day flair.)

Idris Elba: Colonel Campbell (if Sam Motherfucking Jackson can do it with Nick Fury so can Idris Elba. Plus IE is a fucking badass!)

Rinko Kikuchi: Mei Ling (totally reminded me of Mei Ling in PR. Rinko has her look And has an accent to boot, even if it’s a Japanese accent.)

Robert Kazinsky: Liquid Snake (Kazinsky has that air of smugness he played in PR which can be employed when playing the arrogant Liquid Snake. Kazinsky also has an accent, albeit Aussie, but everyone knows non Americans can do other accents very well, including a British on as per Liquid. Also, Hunnam and Kazinsky look similar enough yet different as per Solid and Liquid, both being twin brothers with their own visual and stylistic differences.)

Max Martini: Revolver Ocelot (Max looks like someone who can play a triple crossing individual out for personal gain. He has this deviousness in his eyes that seem to elude to a wealth of knowledge that has to do with every conspiracy known in the MGS universe. Slap on some long silvery hair, spurred boots, and a pair of revolvers and he’s good.)

Ron Perlman: Big Fucking Boss (C’mon people. Ron Fucking Perlman? Blade 2? Hellboy? Alien Ressurection? (Forgive me for Alien Res, but RP was cool in that movie. If Liam Neeson was in Pacific Rim then I’d put his name here. Otherwise, RP is a bad motherfucker! He could totally play the older, short haired Big Boss running Foxhound and secretly, Outer Heaven. Put a nice eye patch and tattered trench coat on him and call it a day.)

All this is ultimately wishfulness but wouldn’t it be so fucking cool?! Also, picture the poster below, only with Metal Gear REX. Bad. Fucking. Ass!



Source: Hideo Kojima twitter



3A is producing, or has been producing, yet another gigantic Metal Gear. This time around its Metal Gear RAY who’s shining in the spotlight. 3A’s last outing was for Metal Gear REX. REX’s ratio is estimated at about 1:48 and I’m guesstimating that RAY will be roughly the same ratio. I’m also assuming the price range will be just as similar at around $599.99. Here are a few new photos to whet your appetites. It’s the size of a gahdamn golden retriever!

[What I wanna know is, where’d Shinkawa get his footwear?!]

[Open wide and say AHHHHHHHHHHHH!]

Judging from the pics it seems RAY’s body has plastic armaments like its big brother REX, while its feet seem to have a rubberized outer shell. That could possibly help when posing RAY on sensitive surfaces or so that its feet stay in place on smoother planes so as not to slide. Either way it looks great! More details forthcoming.


Hideo Kojima Is A FOODIE


[WARNING: if you haven’t had your first meal of the day and are deathly susceptible to hunger pangs I suggest you turn away as the following content could render you Hungry-As-Hell. You’ve been warned!]

Hideo Kojima and his seminal series, Metal Gear Solid have been around for 25 years. Since 1987 Kojima has been redefining the franchise with every iteration and fans clamor for MOAR. But as much as the fans can’t get enough of the series, Kojima can’t seem to have enough to eat. So much so that he posts about his eating habits as much as he updates us on the current status of upcoming games. Here are just some of his more recent consumption endeavors:








NOM NOM NOM indeed!

Source: Hideo Kojima twitter

MGSV – Keifer Sutherland IS Ishmael In The Phantom Pain! (UPDATE)



So far I’ve been pretty perceptive about my guesstimations about MGSV. My latest epiphany brings me back to my assumption that one character in the MGSV trailer and gameplay clips is being voiced by none other than Jack Bauer himself, Keifer Sutherland. I took to Wikipedia and decided to search for Keifer to see what projects he’s currently working on. Lo and behold my efforts proved CORRECT!


You can see Keifer’s other works on this list as well but his newest most current project is in fact MGSV. Another thing I did assume in my previous articles was that perhaps Keifer somehow is also voicing Big Boss. In the gameplay trailer Ishmael refers to Snake as Ahab, another character in Moby Dick, and Snake barely utters a few sentences but yet sounds roughly like Sutherland doing his best Big Boss impression. As I’ve said before, I will miss David Hayter performing the voice acting as he’s done so for over a decade, but I’d totally be up for Jack Bauer running around in a sneaking suit.

Note1: Keifer will apparently be working on MGSV into 2014 as indicated by my screen grab so this could shed some light on a release date.

Note 2: Assuming Keifer really is playing both Ishmael and Snake, this information won’t be reflected in the Wikipedia info I just came across until possibly a much later date to retain the secrecy of Snake’s voice actor.


UPDATE: I just rechecked Wikipedia to see if the info I reported would stick. And wouldn’t you know it, the information on Keifer playing Ishmael has suddenly “Vanished.” The mystery and intrigue are heightening..!



One MGS/David Hayter Fan Isn’t Too Pleased With Mr. Kojima’s Decision To Change Voice Actors


Metal Gear Theft Auto V Solid V: The Horned Snake aka Not Hayter Phantom Menace Pain isn’t anywhere near one iota of a release date and there’re already many David Hayter fans (myself included) who’re in an uproar about Kojima’s decision to replace Hayter with a completely new VA.

YouTube user theRealAnonymousRain made a video pleading his case to Mr. Kojima about David Hayter’s absence from MGTAV MGSV. I gotta say, he does make some good points and I agree. Like the one about the Japanese market being able to retain the same Japanese VA for Snake in MGSV. It’s like Optimus Prime not being voiced by Peter Cullen! Where’s the love for the English speaking MGS fans? What’s up with that, Koj?

Hey listen, it’s not like I won’t get the game because the voice actor was replaced. I’m a big MGS/Hayter fan and have emotionally invested in the characters of its rich universe, especially Solid Snake/Big Boss. David Hayter’s voice performance was a huge factor in that. I’m still definitely getting this/these game(s) but I’ll be scrutinizing the hell outta the Rookie’s voice. In terms of MGS he’s probably no 10 year vet. AMIRITE?!

MGSV To Be Open World, Split Into Two Games Says Kojima


There was a lot of confusion surrounding the announcement of Metal Gear Solid: Ground Zeroes and The Phantom Pain. And then after GDC, where Hideo Kojima revealed that GZ and TPP were in fact, one and the same forming Metal Gear Solid V: The Phantom Pain, there was even more confusion as to what it all meant.

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